Press Kit
The following screenshots are more general ones released online and distributed via press kit.
They depict the XBOX build, as apparent by similar visuals (crystals, anti-aliasing) and a full 480p framebuffer.
These screenshots have this in common:
- Aku Aku's feathers are colorless.
- The life counter is placed all the way on the right side of the screen.
- Particles are few and far between.
- The crate layout is different.
- The first totem in the back is missing spikes.
- Tikimon has no healthbar.
- Tikimon's slam particles are different.
- Uka Uka's healthbar is misplaced.
- The textures on moving metal surfaces are brighter.
- There's a switch misplaced in the ground.
- The textures on moving metal surfaces are brighter.
- Chimneys appear to not work, as the player must have stepped on the far right one in order to progress.
- The organ platforms are made of wood.
- Uka's face is misplaced.
- Madame Amberly has no healthbar.
- Cortex's ammo is visible during the boss fight.
- Some platform textures are darker.
- The corridor in the background is missing a door.
- The platform behind the Flamer is missing crates.
- A life crate is missing in the second screenshot.
- The ending cutscene of Doc-Amok is the demo's.
- Crates and wumpa fruit are missing from the second shot.
- Cortex's pipe is untextured.