Press Kit
The following screenshots are more general ones released online and distributed via press kit.
They depict the XBOX build, as apparent by similar visuals (crystals, anti-aliasing) and a full 480p framebuffer.
These screenshots have this in common:
- Aku Aku's feathers are colorless.
 - The life counter is placed all the way on the right side of the screen.
 - Particles are few and far between.
 

- The crate layout is different.
 - The first totem in the back is missing spikes.

 - Tikimon has no healthbar.
 - Tikimon's slam particles are different.

 - Uka Uka's healthbar is misplaced.
 - The textures on moving metal surfaces are brighter.

 - There's a switch misplaced in the ground.
 - The textures on moving metal surfaces are brighter.

 - Chimneys appear to not work, as the player must have stepped on the far right one in order to progress.

 - The organ platforms are made of wood.
 - Uka's face is misplaced.
 - Madame Amberly has no healthbar.
 - Cortex's ammo is visible during the boss fight.

 - Some platform textures are darker.

 - The corridor in the background is missing a door.
 - The platform behind the Flamer is missing crates.

 - A life crate is missing in the second screenshot.
 - The ending cutscene of Doc-Amok is the demo's.

 - Crates and wumpa fruit are missing from the second shot.

 - Cortex's pipe is untextured.