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Evolution Prototype, Part One


The City of Pompeii. The Tomb of Tutankhamun. The Moai statues of Easter Island.
These sorts of archeological discoveries made humanity think "What the heck did we do back then?"
In the age of constantly updating games our knowledge of the past may be fading, but only those still interested in it can unravel its secrets.
And so, after several years of research, building tools, and organizing information:
Presenting the lost secrets of Twinsanity's February 2003 prototype, from the days it was called Crash Bandicoot Evolution.
This is the first of three planned updates on this topic.

(If you can't see any 3D models on the new pages try disabling graphics acceleration in your web browser, or using a different one)

About Beyond Twinsanity

Beyond Twinsanity is a fansite of the game Crash Twinsanity, a PS2/XBOX game from 2004.
It was created in July 2014 by a big fan of the game, and the entire series, BetaM.


Contact info:
E-mail: contact (at) beyondtwinsanity.com




This website is in no way affiliated with Activision.
The Crash Bandicoot series, games and characters are (C) Activision.