General
The following screenshots were released at some point between the game's reveal and E3 2004.
Their builds are mostly between the December 2003 build and the Trailer 2 build.

- The background in these images shows an undisclosed in-engine area in a field, though it's confirmed to have been made specifically for the promotion.

- The farm is located on the ground.
- The camera during the worm minigame is not locked.
- The timer displays only seconds, is located near the middle of the screen, and is displayed using the old CNK-like font.

- The camera during wall jump sections isn't locked.

- There are no snow particles or trails.

- The path split appears to have had a cutscene.
- The HUD uses the old CNK-like font.

- Classrooms have an unlocked camera.
- There appear to be crates (destroyed in the shot) and wumpa fruit guiding the player out of the room.
- The corridor appears to have a different layout.
- The floor in Classroom Chaos has no reflections.

- This appears to be the demo's hub, although it's missing Cortex in the center.

- A screenshot of a cut lava based interior.

- Nina lacks a proper shadow.

- A screenshot of the old version of Slip Slide Icecapades seen in the old footage with a different camera angle.

- The native village with a different layout, likely on the other side of the river from where the entrance is.
Finally, some screenshots of unknown origin, submitted to Crash Mania:

- Cavern Catastrophe starts with Crash alone playable.
- The crashed hoverboard is missing.

- Crunch is misplaced and rotated wrong.
- Tiny is slightly misplaced.

- The first weathervane appears to be missing.

- Crash is weirdly posed.