General
The following screenshots were released at some point between the game's reveal and E3 2004.
Their builds are mostly between the December 2003 build and the Trailer 2 build.

- The background in these images shows an undisclosed in-engine area in a field, though it's confirmed to have been made specifically for the promotion.

 - The farm is located on the ground.
 - The camera during the worm minigame is not locked.
 - The timer displays only seconds, is located near the middle of the screen, and is displayed using the old CNK-like font.

 - The camera during wall jump sections isn't locked.

 - There are no snow particles or trails.

 - The path split appears to have had a cutscene.
 - The HUD uses the old CNK-like font.

 - Classrooms have an unlocked camera.
 - There appear to be crates (destroyed in the shot) and wumpa fruit guiding the player out of the room.
 - The corridor appears to have a different layout.
 - The floor in Classroom Chaos has no reflections.

 - This appears to be the demo's hub, although it's missing Cortex in the center.

 - A screenshot of a cut lava based interior.

 - Nina lacks a proper shadow.

 - A screenshot of the old version of Slip Slide Icecapades seen in the old footage with a different camera angle.

 - The native village with a different layout, likely on the other side of the river from where the entrance is.
 
Finally, some screenshots of unknown origin, submitted to Crash Mania:

- Cavern Catastrophe starts with Crash alone playable.
 - The crashed hoverboard is missing.

 - Crunch is misplaced and rotated wrong.
 - Tiny is slightly misplaced.

 - The first weathervane appears to be missing.

 - Crash is weirdly posed.