v1.3.0
General
- PS2 ROM building is now supported internally (Thanks to Smartkin).
- Options are now handled the same as Mod Menu properties allowing them to be set by Mod Crates and enabling variations and choices like difficulty settings in Mod Menus.
- Select games' data can now be preloaded allowing an extended Mod Menu+.
New games supported:
- Crash Bandicoot: The Wrath Of Cortex (PS2)
Crash Nitro Kart
- Mod Menu+ enabled (All) - Change UI textures, icons
- Mod Menu: More understandable names and descriptions
Crash Twinsanity
- Mod Menu+ enabled (PS2) - Change UI textures, icons
- New feature: Classic Explosion Damage
- New feature: Classic Slide Jump for Crash
- New feature: Classic Health
- New feature: Unlocked Camera Everywhere
- New feature: Randomize Surface Parameters
- New feature: Randomize Starting Level
- New feature: Untextured World
- New feature: Greyscale World (PS2)
- New feature: Randomize World Palette (PS2)
- New feature: Randomize Pants Color (PS2)
- Mod Menu: More understandable names and descriptions
- Mod Menu: Added a few more character parameters
- Pants color can now be customized in the Mod Menu.
- Fixed default values for character health.
- Switch Characters At Will: Now detaches Cortex before switching to him to improve stability.
- Randomize Character Parameters: No longer changes jump parameteres.
Crash Tag Team Racing
- Randomize Race Laps: Rings of Uranus now randomized between 3 and 12 laps.
Rayman 3: Hoodlum Havoc
- Mod Menu+ enabled (GCN) - Change outfit, UI textures, icons
- New feature: Randomize Sub-Level Order
- New feature: Randomize Outfit Colors (GCN)
- New feature: Randomize Copter Colors (GCN)
- New feature: Randomize HUD Colors (GCN)
Crash Bandicoot
- New feature: Randomize Wooden Crates
- New feature: Random/All Crates Are Invisible
- New feature: Randomize Lighting Color
- Backwards Hog Levels: Removed checkpoints since they didn't work anyway.
- Randomize Crate Contents: No longer randomizes boulder levels.
- Backwards Levels: Wider Camera Field-Of-View enabled by default for backwards levels. (normal FOV for forward levels)
Crash Bandicoot 2: Cortex Strikes Back
- New feature: Randomize Wooden Crates
- New feature: Random Crates Removed
- New feature: Randomize Crate Parameters
- New feature: Random/All Enemies Removed
- New feature: Random/All Crates Are Invisible
- New feature: Randomize World Textures
- New feature: Randomize Object Colors
- New feature: Randomize Object Textures
- New feature: Randomize Streamed Audio
- New feature: Swizzle Object Palette
- New feature: Greyscale Objects
- New feature: Randomize Pants Color
- Pants color can now be customized in the Mod Menu.
- Randomize Crate Counter: Adjusted minimum counts to prevent impossible scenarios.
Crash Bandicoot: WARPED
- New feature: Randomize Wooden Crates
- New feature: Random Crates Removed
- New feature: Randomize Crate Parameters
- New feature: Random/All Enemies Removed
- New feature: Remove Warp Room Barriers
- New feature: Random/All Crates Are Invisible
- New feature: Randomize World Textures
- New feature: Randomize Object Colors
- New feature: Randomize Object Textures
- New feature: Randomize Streamed Audio
- New feature: Swizzle Object Palette
- New feature: Greyscale Objects
- New feature: Randomize Pants Color
- Pants color can now be customized in the Mod Menu.
- Randomize Crate Counter: Adjusted minimum counts to prevent impossible scenarios.
- Backwards Levels: Disabled Tell No Tales due to exiting problems.
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