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v1.3.0

BetaM
Lead Developer

General

  • PS2 ROM building is now supported internally (Thanks to Smartkin).
  • Options are now handled the same as Mod Menu properties allowing them to be set by Mod Crates and enabling variations and choices like difficulty settings in Mod Menus.
  • Select games' data can now be preloaded allowing an extended Mod Menu+.

New games supported:

  • Crash Bandicoot: The Wrath Of Cortex (PS2)

Crash Nitro Kart

  • Mod Menu+ enabled (All) - Change UI textures, icons
  • Mod Menu: More understandable names and descriptions

Crash Twinsanity

  • Mod Menu+ enabled (PS2) - Change UI textures, icons
  • New feature: Classic Explosion Damage
  • New feature: Classic Slide Jump for Crash
  • New feature: Classic Health
  • New feature: Unlocked Camera Everywhere
  • New feature: Randomize Surface Parameters
  • New feature: Randomize Starting Level
  • New feature: Untextured World
  • New feature: Greyscale World (PS2)
  • New feature: Randomize World Palette (PS2)
  • New feature: Randomize Pants Color (PS2)
  • Mod Menu: More understandable names and descriptions
  • Mod Menu: Added a few more character parameters
  • Pants color can now be customized in the Mod Menu.
  • Fixed default values for character health.
  • Switch Characters At Will: Now detaches Cortex before switching to him to improve stability.
  • Randomize Character Parameters: No longer changes jump parameteres.

Crash Tag Team Racing

  • Randomize Race Laps: Rings of Uranus now randomized between 3 and 12 laps.

Rayman 3: Hoodlum Havoc

  • Mod Menu+ enabled (GCN) - Change outfit, UI textures, icons
  • New feature: Randomize Sub-Level Order
  • New feature: Randomize Outfit Colors (GCN)
  • New feature: Randomize Copter Colors (GCN)
  • New feature: Randomize HUD Colors (GCN)

Crash Bandicoot

  • New feature: Randomize Wooden Crates
  • New feature: Random/All Crates Are Invisible
  • New feature: Randomize Lighting Color
  • Backwards Hog Levels: Removed checkpoints since they didn't work anyway.
  • Randomize Crate Contents: No longer randomizes boulder levels.
  • Backwards Levels: Wider Camera Field-Of-View enabled by default for backwards levels. (normal FOV for forward levels)

Crash Bandicoot 2: Cortex Strikes Back

  • New feature: Randomize Wooden Crates
  • New feature: Random Crates Removed
  • New feature: Randomize Crate Parameters
  • New feature: Random/All Enemies Removed
  • New feature: Random/All Crates Are Invisible
  • New feature: Randomize World Textures
  • New feature: Randomize Object Colors
  • New feature: Randomize Object Textures
  • New feature: Randomize Streamed Audio
  • New feature: Swizzle Object Palette
  • New feature: Greyscale Objects
  • New feature: Randomize Pants Color
  • Pants color can now be customized in the Mod Menu.
  • Randomize Crate Counter: Adjusted minimum counts to prevent impossible scenarios.

Crash Bandicoot: WARPED

  • New feature: Randomize Wooden Crates
  • New feature: Random Crates Removed
  • New feature: Randomize Crate Parameters
  • New feature: Random/All Enemies Removed
  • New feature: Remove Warp Room Barriers
  • New feature: Random/All Crates Are Invisible
  • New feature: Randomize World Textures
  • New feature: Randomize Object Colors
  • New feature: Randomize Object Textures
  • New feature: Randomize Streamed Audio
  • New feature: Swizzle Object Palette
  • New feature: Greyscale Objects
  • New feature: Randomize Pants Color
  • Pants color can now be customized in the Mod Menu.
  • Randomize Crate Counter: Adjusted minimum counts to prevent impossible scenarios.
  • Backwards Levels: Disabled Tell No Tales due to exiting problems.

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v1.2.1

BetaM
Lead Developer

Crash Twinsanity:

  • Fixed processing errors in some versions of the game

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v1.2.0

BetaM
Lead Developer

General:

  • Added support for Xbox 360 ROMs and directories (can only output to folder).
  • Improved Xbox ROM detection speed.
  • Added a warning if the program fails to verify a Mod Crate.
  • Console/Region specific options will not appear on unsupported versions anymore.
  • The window will now flash when the process is complete.
  • Options now show a description when selected.
  • Mod Menus have been implemented. Variables can be edited in the menu, loaded from a text file or Mod Crate, and saved to a text file or Mod Crate.
  • Mod Crate metadata now supports localization. Set Name-xx and Description-xx with a valid ISO 639-1 country code for it to be displayed in that language. (ex. Name-de (German), Name-es (Spanish) etc.) (language switching is planned to be added in the future, right now it will honor the system default)

Mod Menu updates:

  • Crash Nitro Kart - Added Mod Menu
  • Crash Twinsanity - Added Mod Menu

Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, Crash Bandicoot: WARPED:

  • New feature: All Crates Are Blank
  • New feature: All Crates Are Wumpa
  • New feature: Randomize Warp Room Exits (Crash 2)
  • New feature: Backwards Levels (Where possible: Crash 1 - Complete; Crash 2/WARPED - Beta state, not all levels)
  • New feature: Random Levels Are Backwards
  • New feature: Randomize Crate Contents
  • New feature: Randomize Boss Levels (Crash 1 & 2) (Where possible)
  • New feature: Randomize Crate Counter (Crash 2 & WARPED)
  • New feature: Wider Camera Field-Of-View
  • New feature: Randomize Camera Field-Of-View
  • New feature: Randomize World Colors
  • New feature: Randomize World Palette
  • New feature: Greyscale World (Crash 2 & WARPED)
  • New feature: Untextured World (Crash 2 & WARPED)
  • Crate Mod Loader info is now displayed ingame. (Crash 1 - Main menu, Crash 2/WARPED - Pause menu in the Warp Room) (English only)
  • Added region detection for Mod Crates.

Crash Twinsanity:

  • New feature: Switch Characters At Will

Crash Tag Team Racing:

  • Mod layer 1 now supports repacking of Movies.rcf files

Crash of the Titans, Crash Mind Over Mutant:

  • Added support for the Xbox 360 version.

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v1.1.0

BetaM
Lead Developer

General:

  • Added support for Mod Crates (all games can replace base extracted files, supported games have more options and replacement layers), an example mod for Crash Twinsanity is included in the "Mods" folder.
  • Added API links where available.
  • Merged ROM checking into one option to prevent confusion.
  • Added drag & drop support (ROMs and folders).
  • Unsupported games now display differently than unknown ROMs.

New games supported:

  • Rayman 3: Hoodlum Havoc
  • Crash Team Racing

New mod layers:

  • Crash Team Racing: BIGFILE.BIG contents
  • Crash Nitro Kart: ASSETS.GOB contents
  • Crash Twinsanity: CRASH.BD contents
  • Crash Tag Team Racing: All .RCF file contents
  • Crash of the Titans: Default.RCF contents
  • Crash Mind Over Mutant: Default.RCF contents

Crash Twinsanity:

  • Added support for the XBOX version.
  • Randomize Character Parameters: Now also randomizes health (masks) on spawn.
  • Randomize Level Music: Fixed music tracks being repeatedly chosen sometimes.
  • Enable Unused Enemies: Added Frog N. Stein's in Classroom Chaos.
  • Fixed some symbols missing in the pause menu.

Crash Tag Team Racing:

  • Added support for the GC version.

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v1.0.1

BetaM
Lead Developer

General

  • Changed Unknown ROM message to specify ROM type

Crash Twinsanity

  • Fixed Ammo Crate not activating from being outlined

Crash Nitro Kart

  • Randomize Drivers: Removed voice clip changes due to them causing crashes on the Gamecube version

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v1.0.0 - First Release

BetaM
Lead Developer

Games supported:

  • Crash Bandicoot
  • Crash Bandicoot 2: Cortex Strikes Back
  • Crash Bandicoot: Warped
  • Crash Nitro Kart
  • Crash Twinsanity
  • Crash Tag Team Racing
  • Crash of the Titans
  • Crash Mind Over Mutant

Console ROMs supported:

  • PS1
  • PS2
  • PSP
  • XBOX
  • GC
  • Wii

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