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v1.3.0

BetaM
Lead Developer

General

  • PS2 ROM building is now supported internally (Thanks to Smartkin).
  • Options are now handled the same as Mod Menu properties allowing them to be set by Mod Crates and enabling variations and choices like difficulty settings in Mod Menus.
  • Select games' data can now be preloaded allowing an extended Mod Menu+.

New games supported:

  • Crash Bandicoot: The Wrath Of Cortex (PS2)

Crash Nitro Kart

  • Mod Menu+ enabled (All) - Change UI textures, icons
  • Mod Menu: More understandable names and descriptions

Crash Twinsanity

  • Mod Menu+ enabled (PS2) - Change UI textures, icons
  • New feature: Classic Explosion Damage
  • New feature: Classic Slide Jump for Crash
  • New feature: Classic Health
  • New feature: Unlocked Camera Everywhere
  • New feature: Randomize Surface Parameters
  • New feature: Randomize Starting Level
  • New feature: Untextured World
  • New feature: Greyscale World (PS2)
  • New feature: Randomize World Palette (PS2)
  • New feature: Randomize Pants Color (PS2)
  • Mod Menu: More understandable names and descriptions
  • Mod Menu: Added a few more character parameters
  • Pants color can now be customized in the Mod Menu.
  • Fixed default values for character health.
  • Switch Characters At Will: Now detaches Cortex before switching to him to improve stability.
  • Randomize Character Parameters: No longer changes jump parameteres.

Crash Tag Team Racing

  • Randomize Race Laps: Rings of Uranus now randomized between 3 and 12 laps.

Rayman 3: Hoodlum Havoc

  • Mod Menu+ enabled (GCN) - Change outfit, UI textures, icons
  • New feature: Randomize Sub-Level Order
  • New feature: Randomize Outfit Colors (GCN)
  • New feature: Randomize Copter Colors (GCN)
  • New feature: Randomize HUD Colors (GCN)

Crash Bandicoot

  • New feature: Randomize Wooden Crates
  • New feature: Random/All Crates Are Invisible
  • New feature: Randomize Lighting Color
  • Backwards Hog Levels: Removed checkpoints since they didn't work anyway.
  • Randomize Crate Contents: No longer randomizes boulder levels.
  • Backwards Levels: Wider Camera Field-Of-View enabled by default for backwards levels. (normal FOV for forward levels)

Crash Bandicoot 2: Cortex Strikes Back

  • New feature: Randomize Wooden Crates
  • New feature: Random Crates Removed
  • New feature: Randomize Crate Parameters
  • New feature: Random/All Enemies Removed
  • New feature: Random/All Crates Are Invisible
  • New feature: Randomize World Textures
  • New feature: Randomize Object Colors
  • New feature: Randomize Object Textures
  • New feature: Randomize Streamed Audio
  • New feature: Swizzle Object Palette
  • New feature: Greyscale Objects
  • New feature: Randomize Pants Color
  • Pants color can now be customized in the Mod Menu.
  • Randomize Crate Counter: Adjusted minimum counts to prevent impossible scenarios.

Crash Bandicoot: WARPED

  • New feature: Randomize Wooden Crates
  • New feature: Random Crates Removed
  • New feature: Randomize Crate Parameters
  • New feature: Random/All Enemies Removed
  • New feature: Remove Warp Room Barriers
  • New feature: Random/All Crates Are Invisible
  • New feature: Randomize World Textures
  • New feature: Randomize Object Colors
  • New feature: Randomize Object Textures
  • New feature: Randomize Streamed Audio
  • New feature: Swizzle Object Palette
  • New feature: Greyscale Objects
  • New feature: Randomize Pants Color
  • Pants color can now be customized in the Mod Menu.
  • Randomize Crate Counter: Adjusted minimum counts to prevent impossible scenarios.
  • Backwards Levels: Disabled Tell No Tales due to exiting problems.

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