Sounds & Music
The build files contain three sound banks, with the same format as Twinsanity's demo (.msb/.msh):
- StartUp/Music/Music2
- StartUp/Sound/sfxbank
- StartUp/Sound/Test1
Music
The Music2 bank contains 8 music tracks unchanged from Crash Bandicoot The Wrath of Cortex:
- Smokey and the Bandicoot
- Rumble In The Roks
- Bamboozled (Rok n Roll)
- Main Theme
- Jungle Rumble
- Force Of Nature
- Crash And Burn
- Arctic Antics
These music tracks will play ingame if a script uses the BeginMusic action.
A supplementary "tracks - levels.txt" file suggests their usage in Earth sections:
paths - 'jungle rumble'
stealth - 'crash and burn'
beach - 'arctic antics'
wall - 'force of nature'
mole bash - 'rok n roll'
bug path - 'the gauntlet'
combat arena - 'rumble in the rocks'
tree planting - 'smokey and the bandicoot'
Sound Effects
The Test1 bank is unused and contains 5 sound effects:
- An electric buzzing noise
- A switch noise
- A quiet rolling sound
- A water flowing sound
- A low quality Crash WHOA sound
The sfxbank contains all 57 sounds accessible by the game, as sounds were not packed into levels yet.
Because they have to be referenced by scripts, proper names are available for them.
GEN_LASER - Global\EN_LAS.vag
GEN_CRASH - Global\ENE_CRSH.vag
GEN_EXPLODE - Global\ENE_EXPL.vag
MACHINEGUN_SINGLE - Global\ENE_MGUN.vag
GEN_STEADY - Global\ENE_STDY.vag
GEN_SPLASH - Global\FISHSPLA.vag
BOULDER_RUMBLE - Global\105boulder-rumble.vag
VENUS_BOUNCE - Global\119venus-bounce-2.vag
SPINNER_CREAK - Global\127spinner-creak-3.vag
CRAB_CLAW - Global\155crab-claw-01.vag
ROCK_ROLL_STOP - Global\223rock-roll-stop.vag
OPEN_GATE - Global\230open-gate-open.vag
GUILLOTINE_SCRAPE - Global\232guillotine-scrape.vag
HEAD_GRUNT - Global\2head-grunt.vag
TNT_BEEP - Global\77tnt-beep-3.vag
JUMP2 - Global\7-jump.vag
AARGH - Global\aargh1.vag
BELLY_FLOP - Global\belly-flop.vag
BIKKURI - Global\bikkuri3-02.vag
BONK - Global\bonk-2.vag
CRATE_BOUNCE - Global\box-bounce.vag
CRATE_BREAK - Global\box-break.vag
CRATE_EXPLODE - Global\box-explode.vag
CRATE_OPEN - Global\box-open.vag
CHECK_POINT - Global\CHK_PT.vag
CRYSTALS - Global\crystals.vag
FRUIT_SPIN - Global\FRT_SPIN.vag
FRUIT_CHOMP - Global\fruit-chomp-2.vag
FOOTSTEPS_SOFT - Global\FS_SOFT2.vag
GRASS_SPIN - Global\macspin.vag
JUMP - Global\JUMP.vag
KNIFE_THUD - Global\knife-thud.vag
LION - Global\lion2.vag
LOAD_CLIP - Global\loadclip.vag
MOUSE - Global\mouse.vag
MOUSE_SQUEAK - Global\mousesqueak.vag
NEW_GAME - Global\new-game-appear.vag
NITRO_EXPLODE - Global\nitro-box-explode.vag
PLANT_SPIT - Global\plant-spit-1.vag
PLATFORM_WARNING - Global\platform-warning-alt.vag
PUNCH - Global\macpunch.vag
STAFF_SPIN - Global\quarter-staff-spin.vag
SCARAB_RUN - Global\scarab-fs-1.vag
BONUS_BELL - Global\score-ten-bell-01-.vag
MACHINERY - Global\secret-machine.vag
SLICE - Global\slice.vag
SLIDE_ROCK - Global\sliderock.vag
SPEAR_RETRACT - Global\spear-retract.vag
SPEAR_STRIKE - Global\spear-strike.vag
WHISTLE_BLOW - Global\whistleblow.vag
SPLINTER - Global\woodsplinter.vag
NITRO_JIGGLE - Global\NITROBOX.vag
BIG_HIT - Global\CR_BULT.vag
BIRD_FLAP - Global\PAR_WING.vag
BAT_FLAP - Global\BAT_WING.vag
HARD_SPIKE - Global\SPIKE_CL.vag (empty)
MAC_PUNCH - Global\macpunch.vag (empty)