Breakdown by BetaM.
This video shows a build dated Late February 2004.
- The HUD is made of Crash Nitro Kart font, which indicates being close to the early gameplay build.
- In this build, debug features and cutscene skipping are available.
- The camera is unlocked all the time.
- The path splits at the worm tutorial cutscene area and to the left is a hole leading to the Bug Run.
- The transition into the Bug Run's chunk is indicated by the level geometry disappearing around Crash.
- The Bug Run section contains no objects, only scenery.
- After the chase area, the section continues into a cave area and then loops back around to a different hole in the vicinity of the worm tutorial cutscene.